Hope V4 fixes some issues.

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Ryanlawrence742

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alpha user
 

Vanilla

Member
Subscriber
+1 v4 is fucking horrific, previous build was better.
constantly missing shots for no reason.
ESP range is Stevie Wonder tier.
Configing 2 separate autosnipers? makes sense...

genuinely feels like a rush to cover up the crack which is a shame because onetap historically has been virtually faultless and always kept to a high standard.

In lighter news, although its shit in community hvh its now great at semirage which is more fun anyway. Not having to deal with doubletap baim meta :cool: 👍
 

BenNy1uckY

Member
Subscriber
"This just adds to the showcasing above towards OT needing a resolver overhaul and massive improvement" this is due to how desyncs works, like said before and a long time "there is no real perfect resolver" for desync and what onetap does is doing the closest to the possible guessing of where the enemies real angle is, because they never even get data from the server of what side they are desyncing in the first time anyways.
 

AntonioX1234

Member
Subscriber
This cheat has sereval problems that should be fixed, even if you succesfully pointed some of them out, the examples are not so great
 

retreat

Member
Subscriber
I totally agree with you that some cheats are totally sleeping. But I also want to just clarify that this is just desync in general and that there is something called anti bruteforce. Even though I agree with some statements, some of the features are the best that they can possibly be "currently". There is angles in desync where you are not even gonna shoot sometimes and overall just miss. But of course, any software and development can be improved.