MutedForlyfe
Member
Watch Counter-Strike_ Global Offensive 2020-08-29 13-18-28 | Streamable
Watch "Counter-Strike_ Global Offensive 2020-08-29 13-18-28" on Streamable.
streamable.com
Here I was slowwalking at 50 u/s and I miss what should have been an easy kill. Onetap by no means is a bad cheat, It just isn't the best. I've had more "missed shot due to spreads" with 70 hc than I've had with the 3 other cheats I've used since 2016.
Onetap has a major hitscan issue, its "missed shot due to spread" issue is plainly a resolver issue. Its DT is inaccurate and slow compared to competition. Most people putting up reviews are happy with 2ks kills with an awp and call it config issue. Plainly, its not config. I've never had so many issues with a cheat since aimware v4, and the resolver right now might be as bad. It doesn't use freestand logic and shoots at desinc intentionally and it can often get you killed.
They removed most ragebot features and now its rare to see someone get more than a 4k with onetap. The people showing off their 60 kills and 10 deaths are either playing EU (paste central, much easier) or against complete skids on nn servers.
Most of the issues could be fixed in less than a day, but they refuse, claiming the cheat is perfect. Back a few months ago it was pretty good, but since then they have gotten 3 updates. The cheat is nowhere near skeets level and fatality can outperform it in its doubbletap. Honestly not a horrible cheat but nowhere near the best.
Overall rating: 7/10
Ragebot: 6/10 (see above)
Visuals: 9/10 ( Not very flexible and local bullet tracers aren't implemented) (why?)
Misc: 10/10 - (not bad at all has everything you want)
Antiaim: 6/10 (Most cheats resolve the jitter first bullet, very limited fakelag options no desinc slider *can be changed with JS but why not implement it in a more effective way?* They removed slidewalk for slowwalking. *can make it harder to resolve, but personal preference mainly*)