stepinprod
Member
8/10 RAGEBOT:
After recent update (12.05) resolver is decent. I'm not dumping that much, unless someone holds knife with anti-bruteforce toggled (XD why im even saying that, its obvious but retards will cry that its cheat issue)
10/10 SCAR - It hits more head than ever before with proper hitchance and min dmg. The only issue I notice - it misses a lot backtrack shots, and fakelag prediction needs to be reworked.
7.5/10 SCOUT - Scout is bipolar as hell, playing without safepoint will lead to miss a lot of the shots. Sometimes it's very consistent but Indont trust it that much (most of the misses are autowall, I think it got broken after recent update at some spots on some maps)
10/10 PISTOLS AND HEAVY PISTOLS - Can't say much about them. Mostly I use dual berettas and R8, and they are fine with proper settings.
10/10 AWP - I don't play often with that weapon, but when it comes to it - doesn't miss that much, can't find any issue.
7/10 DOUBLETAP - after last update I don't use it that often, it ignores min dmg with proper hitchance, and sometimes second shot is missed. Its fast, but I prefer playing without it. It needs some improvements.
10/10 ANTIAIM - The stock antiaim is good. If u put some tweaks to it by javascripts u can make yourself nerly unresolvable. Slowwalk is perfect against scout enemy. No issues at all.
I'm not gonna talk about misc stuff because it's not that important and we all know that we have there everything we need. (the only issue is the knifebot which is broken recently but I hope they will fix it soon)
Things that should be added/fixed:
-minimum damage on key (I know there is a script for that but I dont get why it has been removed)
-knifebot
-autowall
-fakelag prediction
After recent update (12.05) resolver is decent. I'm not dumping that much, unless someone holds knife with anti-bruteforce toggled (XD why im even saying that, its obvious but retards will cry that its cheat issue)
10/10 SCAR - It hits more head than ever before with proper hitchance and min dmg. The only issue I notice - it misses a lot backtrack shots, and fakelag prediction needs to be reworked.
7.5/10 SCOUT - Scout is bipolar as hell, playing without safepoint will lead to miss a lot of the shots. Sometimes it's very consistent but Indont trust it that much (most of the misses are autowall, I think it got broken after recent update at some spots on some maps)
10/10 PISTOLS AND HEAVY PISTOLS - Can't say much about them. Mostly I use dual berettas and R8, and they are fine with proper settings.
10/10 AWP - I don't play often with that weapon, but when it comes to it - doesn't miss that much, can't find any issue.
7/10 DOUBLETAP - after last update I don't use it that often, it ignores min dmg with proper hitchance, and sometimes second shot is missed. Its fast, but I prefer playing without it. It needs some improvements.
10/10 ANTIAIM - The stock antiaim is good. If u put some tweaks to it by javascripts u can make yourself nerly unresolvable. Slowwalk is perfect against scout enemy. No issues at all.
I'm not gonna talk about misc stuff because it's not that important and we all know that we have there everything we need. (the only issue is the knifebot which is broken recently but I hope they will fix it soon)
Things that should be added/fixed:
-minimum damage on key (I know there is a script for that but I dont get why it has been removed)
-knifebot
-autowall
-fakelag prediction