hes not even cheatingare u using silent aim or are u just shaky af
exactly, who cheats in 2020 hvh?hes not even cheating
it actually has some usefulnesse peeking does literally nothing beneficial btw
completely falseit actually has some usefulness
legit aa on peekcompletely false
the argument is "oh it makes cheats think you're legit"
1. you were anti aiming before
2. you're fake lagging
3. holding e disables desync so your head would be where it was even if you were legit
also, your desync maximum is much lower when you're looking forward, so even if the enemy's cheat still thinks you're anti aiming it has a high chance to just hit due to the overlap even if they resolve you incorrectly
your desync while looking forward with t side character models is completely dogshit unless you're using opposite lby (which is a detection vector which leads to ez resolving), and on CT its still dogshit unless you're crouching.
also force baim on peek/delay shot is a thing.
any clips you see with e peeking getting kills and the enemy missing or not shooting is almost 100% of the time due to peekers advantage or aim punch
read my post again plslegit aa on peek
i can bareleu read give me a day or soread my post again pls
even then you're back at where u started since you're desyncing, and you're giving yourself a disadvantage since you're popping your head up and you have a much worse desync delta causing overlap which I already explained in the previous post
holding E, is very usefull in many situations. For example if you are low you can peek because the enemy has a slimmer chance to shoot ur toes. (for if my english is bad lol...)completely false
the argument is "oh it makes cheats think you're legit"
1. you were anti aiming before
2. you're fake lagging
3. holding e disables desync so your head would be where it was even if you were legit
also, your desync maximum is much lower when you're looking forward, so even if the enemy's cheat still thinks you're anti aiming it has a high chance to just hit due to the overlap even if they resolve you incorrectly
your desync while looking forward with t side character models is completely dogshit unless you're using opposite lby (which is a detection vector which leads to ez resolving), and on CT its still dogshit unless you're crouching and standing completely still, which isn't going to happen if you're trying to peek. even if you get a good desync delta while crouching and while on CT the slow speed you're moving at would be an ez body aim
also force baim on peek/delay shot is a thing.
any clips you see with e peeking getting kills and the enemy missing or not shooting is almost 100% of the time due to peekers advantage or aim punch
Have you tried playing without anti-aim? At this point, it's better than playing with anti-aim. No AA makes me feel like I'm in the matrix.e peeking does literally nothing beneficial btw