About custom player models

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Twins

Member
I have used migi to change my player models for a long time
but something weird that i think should be mentioned
seems that onetapbreaks the custom models

If I launch offline game with migi
my custom player models works fine and no any errors
but if I start official server
my models can't work and become transparent
Also my console spam with "SetupBones; invalid bone array size (128 - needs 200)"
I tried other way to bypass sv_pure and use custom models in official server, all works fine
but onetap have this problem (cuz skin features issue or ionetap issue? idk)

I hope this problem can be fixed so we can use our custom player models
or update related API to use java scripts and use custom player models
 
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Reactions: cocaethylen

cocaethylen

Member
I have used migi to change my player models for a long time
but something weird that i think should be mentioned
seems that onetapbreaks the custom models

If I launch offline game with migi
my custom player models works fine and no any errors
but if I start official server
my models can't work and become transparent
Also my console spam with "SetupBones; invalid bone array size (128 - needs 200)"
I tried other way to bypass sv_pure and use custom models in official server, all works fine
but onetap have this problem (cuz skin features issue or ionetap issue? idk)

I hope this problem can be fixed so we can use our custom player models
or update related API to use java scripts and use custom player models
i cant even use migi anymore, tried everything but when i use onetap with it it just doesnt work (without ot its fine)