PaulP
Member
These are all API suggestions, that I feel would be a great addition.
To keep up with the times, add options to allow defensive exploit discharge.
A file system and https function for ease of use installing fonts and other necessary script data automatically.
The ability to set netvar prop m_flposeparameter, clientsided anims look so much better, not needed at all but visually appealing.
Local.OverridePoseParam was announced last may in Signals quick update log, not sure the extent to which this will be customizable, I would like the ability to has full control to all 19 poseparams
Added a rounding function to rectangles, would allow for much better visual customization.
Get desync side or invert state through the API, this would allow for much greater anti-aim customization in the long run by having yaw jitter using desync side like most other P2Cs rather than tickcount or animstate.
Add a force discharge function the the exploits section of the API, would allow for automatic exploit teleporting on visible targets.
Anti-aim suggestions
Would like to see a simplified layout with much better built in anti-aim customization
Currently having to use a script to simply change real / fake offset is wayyy outdated and isn't practical, especially not for those who aren't familiar with developing scripts.
Would like to see proper jitter methods added, offset is impractical.
To keep up with the times, add options to allow defensive exploit discharge.
A file system and https function for ease of use installing fonts and other necessary script data automatically.
The ability to set netvar prop m_flposeparameter, clientsided anims look so much better, not needed at all but visually appealing.
Local.OverridePoseParam was announced last may in Signals quick update log, not sure the extent to which this will be customizable, I would like the ability to has full control to all 19 poseparams
Added a rounding function to rectangles, would allow for much better visual customization.
Get desync side or invert state through the API, this would allow for much greater anti-aim customization in the long run by having yaw jitter using desync side like most other P2Cs rather than tickcount or animstate.
Add a force discharge function the the exploits section of the API, would allow for automatic exploit teleporting on visible targets.
Anti-aim suggestions
Would like to see a simplified layout with much better built in anti-aim customization
Currently having to use a script to simply change real / fake offset is wayyy outdated and isn't practical, especially not for those who aren't familiar with developing scripts.
Would like to see proper jitter methods added, offset is impractical.